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  1. Assign arenas from all available for Flip Frenzy tournaments

    For Flip Frenzy tournaments where the number of available arenas for play is greater than the number of matches, automatically select the next match from the pool of available arenas.

    It seems the way it works now, is to lock in the number of arenas in play at the beginning of the tournament based on the number of participants and the size of the queue. Arenas can be added from the unused part of the pool when there are arena malfunctions, and that's fine. However, it you just try to activate an arena from the unused pool after the tournament…

    1 vote
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      2 comments  ·  Flag idea as inappropriate…  ·  Admin →

      The behavior you’re seeking already exists.

      Before you start your tournament, add all your 80 arenas to the tournament.

      When you start the tournament, 25 of these arenas will have games created on them. The remaining 55 arenas will be visible in the left hand sidebar on the “Queue” page.

      Whenever a match finishes, Match Play will create the next game using any of the 55 “idle” arenas. This will happen automatically any time there are extra arenas visible in the sidebar.

      You should not click the “activate” button for any of those arenas unless you specifically want to decrease your queue.

    • Arena Malfunctions on Flip Frenzy tournaments

      For Flip Frenzy tournaments, when there is an arena malfunction, instead of only allowing the players to be moved to the queue, offer the option of choosing another available arena. The current default behavior seems to be for a situation where there are a fixed number of arenas. For our location we have many more available arenas than current matches in play, so we would like to immediately assign the players on the malfunctioned arena to an available machine and not put them in the queue. In fact, the way malfunctions are currently handled makes the players wait on the…

      1 vote
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        1 comment  ·  Flag idea as inappropriate…  ·  Admin →

        Replacing an arena with another is already possible. It’s just a two-step process.

        First you click the “arena malfunction” button. This removes the arena from the tournament and places the two players at the top of the queue.

        Then you activate an additional arena. If there are open arenas already active in the tournament you can just click the “activate” button in the left sidebar on the “Queue” page.

        Otherwise switch to the “Arenas” page and add another arena to your tournament. Then switch back to the “Queue” page and activate the arena there.

        When a new arena is activated the top two players from the queue are placed on the new arena. The effect is exactly what you want.

      • Provide a way for users to view the tournaments associated to Potential Identities in order to confirm if it is in fact them

        RIght now only the Tournament Organizer is listed, but the name isn't clickable, so it's hard to confirm whether you participated in their tournament. (Sometimes the event is run under the Match Play account of someone who isn't very visible to participants.)

        It would be useful to have the tournament name listed or at least the Tournament Organizer clickable, so you could view their profile.

        Alternatively, being able to search on Tournament Organizer would also be useful.

        1 vote
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          2 comments  ·  Flag idea as inappropriate…  ·  Admin →
        • Change player stats

          During a progressive strikes event, the player results page just shows trophies next to my matches. Can we change that to say how many strikes you got or the finishing positions of your group?

          1 vote
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            completed  ·  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
          • Additional Customization on Ladder Bracket Format

            Currently, the ladder bracket format eliminates the 4th place finisher. Would be nice to allow TDs to have the option of eliminating bottom 2 or 3 players to speed things along.

            5 votes
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              1 comment  ·  Flag idea as inappropriate…  ·  Admin →

              A new variation on the Ladder elimination bracket is available. In a normal ladder only the loser in each four-player game is elimination.

              In a fast ladder both the third place and the fourth place finisher is eliminated and the next two players from the ladder will replace them. Once only four players remain the next game will be the final game (unlike a regular ladder where there will be a three-player and finally a two-player game).

              To create a fast ladder create a “Ladder elimination bracket” tournament and switch the “ladder type” option to “fast ladder”.

            • Provide way to draw a random arena (independent of any match)

              There are various instances where it's handy for the TD to get a random arena that isn't tied to a specific match, typically as a ranking match. In my case, we've needed it for a 3rd/4th ranking match, a tie breaker for our "Top Rookie" award, and a tie breaker for our "First Place (Women's)" award.

              I'd like to see a button in Arenas or Rounds that draws an arena and displays it in a popup. Maybe a refresh/redraw button in that popup. In my case, just drawing from all active arenas, even if they're in-use for the current round,…

              1 vote
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                0 comments  ·  Flag idea as inappropriate…  ·  Admin →
              • Support for Critical Hit

                It was extremely time consuming but I was able to use Matchplay to run a CH recently so that our Twitch streamer could utilize your app's great metadata. I'd like to eventually see Matchplay get full support for this growing format.

                ► Allow TDs to make Arena and Player changes before publishing matches

                TDs may need to place players in a group before matches are drawn. This happens with cards like Foresight, which allows the player to choose a group before seeing the draw. Alternatively, allow the TD to make changes to players/groups after the draw w/o publishing the match.…

                7 votes
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                  0 comments  ·  Flag idea as inappropriate…  ·  Admin →

                  It is now possible to make changes to groups (change players, modify player order, change arena etc.) before a round is published.

                  I have folded the second suggestion around a faster refresh rate into the “Revamp big screen / projector view” suggestion.

                • Flip Frenzy or PinballPinballPinball Score Tracking

                  I am interested in a seeing a tournament type that support a "Flip Frenzy" or "PinballPinballPinball" format.

                  http://tiltforums.com/t/pinball-pinball-pinball-tournament-report-and-format-discussion/590

                  * No set rounds: You play as many games as you can in the time frame, but there is no concept of a "round" concluding before a new game can be added
                  * A queue and auto-assignment. If a person is not on a game, they are in the queue. When a game is concluded, player 2 comes off the game and is entered into the queue. The first person in line in the queue is added as player 1 on the…

                  15 votes
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                    2 comments  ·  Flag idea as inappropriate…  ·  Admin →

                    You can now organize Flip Frenzy (a.k.a. Pinball! Pinball! Pinball!) tournaments on Match Play. You can use a virtual queue or run your own queue. If you opt for you own queue MP is just a vehicle for keeping track of results.

                    With a virtual queue MP will manage the entire tournament. A countdown timer will keep track of your tournament time so you don’t accidentally keep the tournament running for too long. You can handle players who don’t show up for their games and machine malfunctions.

                    There’s quite a bit of freedom hidden in the configuration options as well. You can specify the initial queue size and MP will rotate arenas if you have “too many” arenas.

                    Flip Frenzy is a hectic format I strongly suggest anyone wanting to organize these tournaments create a couple of test tournaments in order to become familiar with all the new buttons. You…

                  • Display all player points adjustments in a location accessible to players and scorekeepers

                    Ideally all TDs will be trustworthy and transparent, but mistakes can be made when things get busy. Manual points adjustments should be visible to other users in some way for verification.

                    1 vote
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                      0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                    • Inverse the Line Chart showing Position

                      Right now the line chart for rank has it so that the closer to the bottom you are, the better, since being ranked #1 puts you close to the X-Axis.

                      Multiplying Rank *-1 would inverse the graph, meaning that if you're higher on the graph, you're doing better.

                      Examples thrown together in Excel: https://imgur.com/a/RuQaz

                      1 vote
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                        0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                      • 2 votes
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                          1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                        • Baseball strikes format

                          27 outs.

                          1st - zero strikes
                          2nd - one strike
                          3rd - 2 strikes
                          4th - 3 strikes

                          27 strikes you're out.

                          7 votes
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                            2 comments  ·  Flag idea as inappropriate…  ·  Admin →
                          • Message field for Organizers to deliver information to players

                            This would be a Message that would possibly live on the standings page and be totally obvious when loading whatever page its on (I am thinking of this for selfie leagues specifically) That would relay info to players (Finals start a 2PM on Sunday) (Players XYZ who have byes can show up at 4PM)

                            3 votes
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                              0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                            • Add Challenge Matches (quick head-to-head match-ups)

                              Easily challenge another player to a best-of-X challenge. Match Play would let you send a challenge to a another player. That person would accept the challenge and Match Play would walk you through the challenge game by game.

                              Results would be stored for each individual game and you'd be able to get an overview of results over time along with any other stats that can be thought up.

                              14 votes
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                                completed  ·  1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                              • Let TDs add/remove players from groups at will and create new groups at will

                                Would be neat if TDs could:

                                * Add remove players from groups at will (e.g. to add a late player or remove a player that left during a round)
                                * Create new groups from scratch (e.g. if many players show up late)

                                15 votes
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                                  0 comments  ·  Flag idea as inappropriate…  ·  Admin →

                                  I have completed the first and most important portion. It’s now possible to modify players in groups.

                                  Click the “cog” icon for a group and pick “Modify players”. Here are you swap out players in the group with other players.

                                  I’ve placed the second porion about creating/removing entire groups in a new idea posted here: https://matchplay.uservoice.com/forums/595996-general/suggestions/20503975-let-tds-create-and-remove-groups-at-will

                                • Let TD edit playoffs configuration ahead of time

                                  In tournaments where "Create playoffs" is used, it would be helpful to be able to set up the proper "tournament details" before the tournament starts.

                                  Currently, it's easy to click "Create playoffs", Create finals bracket, and start playoffs without viewing or confirming that the details are correct.

                                  9 votes
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                                    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                                  • Allow TDs to add people to round 1 that arrive late

                                    Currently if someone arrives late but before things are fully "running" we add them to the event as a player. . . We have to tell them where to go play but cannot add them to the round without deleting the entire round.

                                    As a result, we're forced to tell them where to go play, manually adjust a scores for up to 4 people depending on the format we're using (and how it affects other people scores), and then they still don't appear in the standings until the end of the second round (because the app thinks they haven't played…

                                    8 votes
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                                      0 comments  ·  Flag idea as inappropriate…  ·  Admin →

                                      The “Modify players” dialog box now lets you add or remove players from any game with some caveats:

                                      • You cannot add/remove players if the game is already completed. You must delete results first in that case. You can still replace players in a completed game
                                      • In a head-to-head tournament, you must always have two players (so you cannot add/remove players there)
                                      • In a group tournament, you must always have three or four players

                                      Despite these limitations this is still useful in group tournaments where you can now add late players to existing groups or remove late players from existing groups (provided it’s not a three-player group).

                                      You still cannot do much with the bye game. I will tackle that as part of: https://matchplay.uservoice.com/forums/595996-general/suggestions/32263480-allow-an-option-to-adjust-byes

                                    • "Create Playoffs" for 4 players

                                      I have a request regarding the "create playoffs" feature...

                                      Here is the event where it was needed
                                      https://matchplay.events/app/tournaments/8717

                                      We're running this format as a weekly where the top 4 make finals to play a three game round, but the current options only allow for 8, 16 or 32 player brackets. Would it be possible to give the option for 4 players?

                                      9 votes
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                                        1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                                      • Make IFPA results numerically line up with IFPA requirements

                                        Make IFPA submission results numerically line up with the required IFPA format.

                                        Currently matchplay would rank three people tied for 5th as 5th place but should be 6th for sumbissions

                                        7 votes
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                                          completed  ·  1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Allow API to return player information for rounds in progress

                                          For rounds in progress, the API currently does not return any information about the players or player order assigned to an arena.

                                          For example:
                                          https://matchplay.events/api-beta/tournaments/8988/results

                                          returns
                                          "game_id":212849,"arena_id":15260,"bank_id":null,"status":"started","results":[]}
                                          There is no player info for the arenas in progress, even though the players are shown on the normal Match Play page:
                                          https://matchplay.events/app/tournaments/8988

                                          The players appear when the results of the round are entered. However, it'd be nice to get the players on an arena while it's in progress.

                                          My use case is to use the API to easily display the current players on a Twitch stream.

                                          2 votes
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                                            completed  ·  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
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